Suicidal unit that explodes on contact, devastating against light infantry.
Heavy siege ship that bombards with parasitic creatures.
Heavy air fighter specialized in taking down capital ships.
Basic Swarm gathering unit that can mutate into structures.
Versatile ranged attack unit, effective against air and ground.
Master of mental and biological control, capable of incapacitating armies.
Burrowed ambush unit that launches spines in a straight line.
Fast air unit with a bounce attack ideal for harassment.
Flying supply unit that provides control over the Swarm.
Advanced evolution of the Overlord with detection and sabotage capabilities.
Defense and base management unit crucial for Swarm growth.
Roach mutation capable of launching corrosive bile from a long distance.
Resistant combat unit with high life regeneration.
Siege unit that generates endless waves of locusts.
The most imposing ground beast of the Swarm.
Tactical air support unit for manipulating the battlefield.
Fast and numerous biological combat unit, ideal for surrounding and overwhelming the enemy.