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SC2 ATLAS
Visual ReconInfestor
Status: Active
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Zergcasterburrow-casteressential-supportMidLate

Infestor

Vital Systems

Hull Integrity (Life)90 / 200
Energy Reserves200 / 200
Base Armor0
Attributes
armoredbiologicalpsionic

Combat Specs

Damage Output
N/A
Attack Range0
Movement Speed3.39
Sensor Sight10
Minerals100
Vespene Gas150
Supply2
Build Time36s

Tactical Overview

"Biological control caster — roots, disables, and takes over enemy units with devastating spells."

The Infestor has no direct attack, but its parasites can trap units (Fungal Growth) or even take control of enemy units.

Strengths

  • Fungal Growth roots and deals damage in an area
  • Neural Parasite temporarily steals any enemy unit
  • Microbial Shroud protects ground units from air fire

Weaknesses

  • Cannot attack directly without casting spells
  • Very slow and fragile without protection
  • Expensive energy management and micro required

Good Against

ColossiSiege TanksThorsImmortals

Vulnerable Against

Ghosts (Snipe/EMP)PhoenixesVikings

Usage Tip

Move Infestors with your burrowed Zerg army. Fungal Growth key groups before engagement, then Neural Parasite the most dangerous enemy unit.

Tactical Abilities

Fungal Growth

Immobilizes and damages enemy units in an area.

Neural Parasite

Takes temporary control of an enemy unit.

Microbial Shroud

Creates a cloud that protects friendly ground units from air damage.

Combat Upgrades

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units.infestor.upgrades.pathogen-glands.description

units.infestor.upgrades.burrow.name

units.infestor.upgrades.burrow.description

Production Intelligence

Facility:Larva
Tech Requirements:
Infestation Pit