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SC2 ATLAS
Visual ReconOverlord
Status: Active
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ZergflyingsupplyessentialEarlyMidLate

Overlord

Vital Systems

Hull Integrity (Life)200 / 200
Base Armor0
Attributes
armoredbiological

Combat Specs

Damage Output
N/A
Attack Range0
Movement Speed0.82
Sensor Sight9
Minerals100
Vespene Gas0
Supply0
Build Time18s

Tactical Overview

"Flying supply provider and essential backbone for scouting and Zerg army logistics."

Overlords provide the psionic control needed to maintain a large army. They can evolve to transport units or generate creep.

Strengths

  • Provides supply without building structures
  • Doubles as a scouting unit in early game
  • Can upgrade into an Overseer for detection

Weaknesses

  • Very slow without Pneumatized Carapace
  • No attack or defense whatsoever
  • Easy target for enemy anti-air units

Good Against

N/A — supports your army

Vulnerable Against

PhoenixesVikingsMarines

Usage Tip

Spread Overlords around the map early for vision. Keep them in safe spots later. Morph one to Overseer when detection is needed.

Tactical Abilities

Generate Creep

Spews creep onto the ground below, allowing Zerg structures to be built and granting speed bonuses.

Morph Ventral Sacs

Equips the Overlord with ventral sacs, allowing it to transport friendly ground units.

Morph to Overseer

Morphs the Overlord into the vigilant Overseer detector unit.

Combat Upgrades

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Production Intelligence

Facility:Larva
Tech Requirements: