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SC2 ATLAS
Visual ReconZealot
Status: Active
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ProtosstoughgatewayfrontlineEarlyMid

Zealot

Vital Systems

Hull Integrity (Life)100 / 200
Plasma Shields50 / 200
Base Armor1
Attributes
lightbiological

Combat Specs

Damage Output
8(x2)
Attack Range0.1
Movement Speed3.15
Sensor Sight9
Minerals100
Vespene Gas0
Supply2
Build Time27s

Tactical Overview

"High-damage melee warrior that excels at surrounding and destroying armies with Charge."

The Zealot is the heart of the protoss infantry. After researching Charge, they can close distance with the enemy in a heartbeat.

Strengths

  • Charge upgrade provides immense closing speed
  • High damage per swing vs. biological units
  • Cheap and fast to produce in numbers

Weaknesses

  • Melee range only — cannot attack air
  • Slow without Charge; easily kited
  • Easily countered by AoE or splash damage

Good Against

MarinesZerglingsHydralisksRoaches

Vulnerable Against

HellionsBanelingsSiege Tanks

Usage Tip

Warp Zealots in continuously and use Charge to surround enemy bio balls. Lead Zealots around the edges to flank while Colossi deal AoE.

Combat Upgrades

Charge

Passively increases movement speed and allows charging at nearby enemies.

Production Intelligence

Facility:Gateway / Warp Gate
Tech Requirements: