Logo
SC2 ATLAS
Visual ReconViking
Status: Active
Interactive 3D Preview
Terrantransformableanti-airversatileMidLate

Viking

Vital Systems

Hull Integrity (Life)135 / 200
Base Armor0
Attributes
armoredmechanical

Combat Specs

Damage Output
12 tierra / 10(x2, +4 vs blindado) aire
Attack Range6 tierra / 9 aire
Movement Speed3.85
Sensor Sight10
Minerals150
Vespene Gas75
Supply2
Build Time30s

Tactical Overview

"Transformable fighter that rules the skies and can land to support ground forces at key moments."

The Viking is the versatile solution for air control. It can transform between Assault Mode (ground) and Fighter Mode (air) as tactical needs dictate.

Strengths

  • Top-tier anti-air vs massive units (Brood Lords, Carriers)
  • Can land to push towers or defend drops
  • Cost-efficient answer to Protoss air superiority

Weaknesses

  • Mediocre DPS in ground mode
  • Squishy for its cost against massed air
  • Can be caught transitioning between modes

Good Against

Brood LordsCarriersTempestsCorruptors

Vulnerable Against

PhoenixesVoid RaysMassed Corruptors

Usage Tip

Always have a Viking force to counter enemy capital ships. Land Vikings to snipe isolated Siege Tanks or Lurkers.

Tactical Abilities

Assault Mode

Lands the Viking to attack ground targets.

Fighter Mode

Takes off to attack air targets with long-range missiles.

Combat Upgrades

Smart Servos

Significantly speeds up the transformation process between Assault and Fighter modes.

Production Intelligence

Facility:Starport
Tech Requirements: