Visual ReconViking
Status: Active
Interactive 3D Preview
Terrantransformableanti-airversatileMidLate
Viking
Vital Systems
Hull Integrity (Life)135 / 200
Base Armor0
Attributes
armoredmechanical
Combat Specs
Damage Output
12 tierra / 10(x2, +4 vs blindado) aire
Attack Range6 tierra / 9 aire
Movement Speed3.85
Sensor Sight10
Minerals150
Vespene Gas75
Supply2
Build Time30s
Tactical Overview
"Transformable fighter that rules the skies and can land to support ground forces at key moments."
The Viking is the versatile solution for air control. It can transform between Assault Mode (ground) and Fighter Mode (air) as tactical needs dictate.
Strengths
- Top-tier anti-air vs massive units (Brood Lords, Carriers)
- Can land to push towers or defend drops
- Cost-efficient answer to Protoss air superiority
Weaknesses
- Mediocre DPS in ground mode
- Squishy for its cost against massed air
- Can be caught transitioning between modes
Good Against
Brood LordsCarriersTempestsCorruptors
Vulnerable Against
PhoenixesVoid RaysMassed Corruptors
Usage Tip
Always have a Viking force to counter enemy capital ships. Land Vikings to snipe isolated Siege Tanks or Lurkers.
Tactical Abilities
Assault Mode
Lands the Viking to attack ground targets.
Fighter Mode
Takes off to attack air targets with long-range missiles.
Combat Upgrades
Smart Servos
Significantly speeds up the transformation process between Assault and Fighter modes.
Terrantransformableanti-airversatileMidLate
Viking
Vital Systems
Hull Integrity (Life)135 / 200
Base Armor0
Attributes
armoredmechanical
Combat Specs
Damage Output
12 tierra / 10(x2, +4 vs blindado) aire
Attack Range6 tierra / 9 aire
Movement Speed3.85
Sensor Sight10
Minerals150
Vespene Gas75
Supply2
Build Time30s
Production Intelligence
Facility:Starport
Tech Requirements:
