Logo
SC2 ATLAS
Visual ReconRaven
Status: Active
Interactive 3D Preview
TerrandetectorsupportcasterMidLate

Raven

Vital Systems

Hull Integrity (Life)140 / 200
Energy Reserves200 / 200
Base Armor1
Attributes
lightmechanical

Combat Specs

Damage Output
N/A
Attack Range0
Movement Speed4.13
Sensor Sight11
Minerals100
Vespene Gas150
Supply2
Build Time30s

Tactical Overview

"Primary Terran detector and spellcaster, enabling powerful battlefield disruption."

The Raven is the primary detector for the Terran and a force multiplier. Its support abilities can disable enemies or provide temporary defense.

Strengths

  • Interference Matrix disables mechanical units for a long duration
  • Anti-Armor Missile reduces armor of all hit units simultaneously
  • Provides crucial detection of cloaked and burrowed units

Weaknesses

  • Very high gas cost limits production
  • No direct damage without abilities
  • Fragile against concentrated anti-air fire

Good Against

LurkersDark TemplarsBansheesDisruptors

Vulnerable Against

PhoenixVikingsCorruptors

Usage Tip

Use Interference Matrix on the most dangerous enemy mechanical unit before an engagement. Anti-Armor Missile works best against stacked armies.

Tactical Abilities

Interference Matrix

Temporarily disables attack and abilities for a mechanical or psionic unit.

Anti-Armor Missile

Launches a missile that reduces armor for all impacted units.

Auto-Turret

Deploys a temporary automatic turret on the battlefield.

Production Intelligence

Facility:Starport
Tech Requirements:
Tech Lab