Visual ReconRaven
Status: Active
Interactive 3D Preview
TerrandetectorsupportcasterMidLate
Raven
Vital Systems
Hull Integrity (Life)140 / 200
Energy Reserves200 / 200
Base Armor1
Attributes
lightmechanical
Combat Specs
Damage Output
N/A
Attack Range0
Movement Speed4.13
Sensor Sight11
Minerals100
Vespene Gas150
Supply2
Build Time30s
Tactical Overview
"Primary Terran detector and spellcaster, enabling powerful battlefield disruption."
The Raven is the primary detector for the Terran and a force multiplier. Its support abilities can disable enemies or provide temporary defense.
Strengths
- Interference Matrix disables mechanical units for a long duration
- Anti-Armor Missile reduces armor of all hit units simultaneously
- Provides crucial detection of cloaked and burrowed units
Weaknesses
- Very high gas cost limits production
- No direct damage without abilities
- Fragile against concentrated anti-air fire
Good Against
LurkersDark TemplarsBansheesDisruptors
Vulnerable Against
PhoenixVikingsCorruptors
Usage Tip
Use Interference Matrix on the most dangerous enemy mechanical unit before an engagement. Anti-Armor Missile works best against stacked armies.
Tactical Abilities
Interference Matrix
Temporarily disables attack and abilities for a mechanical or psionic unit.
Anti-Armor Missile
Launches a missile that reduces armor for all impacted units.
Auto-Turret
Deploys a temporary automatic turret on the battlefield.
TerrandetectorsupportcasterMidLate
Raven
Vital Systems
Hull Integrity (Life)140 / 200
Energy Reserves200 / 200
Base Armor1
Attributes
lightmechanical
Combat Specs
Damage Output
N/A
Attack Range0
Movement Speed4.13
Sensor Sight11
Minerals100
Vespene Gas150
Supply2
Build Time30s
Production Intelligence
Facility:Starport
Tech Requirements:
Tech Lab
