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SC2 ATLAS
Visual ReconLiberator
Status: Active
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Terranzone-controlanti-airsiegeMidLate

Liberator

Vital Systems

Hull Integrity (Life)180 / 200
Base Armor0
Attributes
armoredmechanical

Combat Specs

Damage Output
5(x2) splash aire / 75 tierra
Attack Range5 aire / 10 tierra
Movement Speed4.72
Sensor Sight10
Minerals150
Vespene Gas150
Supply3
Build Time43s

Tactical Overview

"Zone-denial support flyer with a powerful ground siege mode and anti-air capabilities."

The Liberator is excellent for zone control. In Defender Mode, it creates a zone on the ground where it deals massive damage to any enemy that enters.

Strengths

  • Creates a lethal zone on the ground that melts units entering it
  • Strong anti-air splash in Fighter Mode
  • Forces opponent to divert resources to handle it

Weaknesses

  • Stationary and unable to reposition quickly in Defender Mode
  • Targeted zone is predictable
  • Expensive gas sink compared to alternatives

Good Against

ZerglingsWorkers in mineral linesMutalisks

Vulnerable Against

VikingsCorruptorsHydralisksStalkers

Usage Tip

Use Liberators to zone enemy expansion mineral lines. Position them over ramps in Defender Mode to deny ground army movement.

Tactical Abilities

Defender Mode

Anchors the ship over a circular zone to attack ground units with high power.

Fighter Mode

Returns the Liberator to its mobile aerial configuration, armed with anti-air splash missiles.

Combat Upgrades

Advanced Ballistics

Significantly increases the targeting range of Defender Mode.

Production Intelligence

Facility:Starport
Tech Requirements: