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SC2 ATLAS
Visual ReconCarrier
Status: Active
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Protossmassivecapital-shipend-gameLate

Carrier

Vital Systems

Hull Integrity (Life)250 / 200
Plasma Shields150 / 200
Base Armor2
Attributes
armoredmechanicalmassive

Combat Specs

Damage Output
8(x8) vía interceptores
Attack Range8
Movement Speed2.62
Sensor Sight12
Minerals350
Vespene Gas250
Supply6
Build Time86s

Tactical Overview

"Protoss capital ship that overwhelms the battlefield with swarms of semi-autonomous Interceptors."

The Carrier is the pride of the protoss fleet. It does not attack directly, but deploys robotic interceptors that overwhelm the enemy.

Strengths

  • Builds free Interceptors that replace themselves during combat
  • High durability — shield + hull pool is massive
  • Deals significant sustained DPS vs. ground and air

Weaknesses

  • Very slow and expensive to mass
  • Interceptors can be individually killed reducing DPS
  • Useless if caught by fast air units before Interceptors launch

Good Against

ZerglingsHydralisksRoachesMarines

Vulnerable Against

VikingsCorruptorsVoid Rays

Usage Tip

Group Carriers together for maximum Interceptor saturation. Always pair with Stalkers or Void Rays to ward off Viking and Corruptor threats.

Tactical Abilities

Build Interceptor

Automatically builds interceptors to replace those lost in combat.

Production Intelligence

Facility:Stargate
Tech Requirements:
Fleet Beacon