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SC2 ATLAS
Visual ReconBattlecruiser
Status: Active
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Terranmassivecapital-shipend-gameLate

Battlecruiser

Vital Systems

Hull Integrity (Life)550 / 200
Base Armor3
Attributes
armoredmechanicalmassive

Combat Specs

Damage Output
8 tierra / 5 aire(ataque rápido)
Attack Range6
Movement Speed2.62
Sensor Sight12
Minerals400
Vespene Gas300
Supply6
Build Time64s

Tactical Overview

"Unstoppable capital ship with incredible durability and Tactical Jump for instant repositioning."

The Battlecruiser is capable of engaging multiple targets simultaneously and can jump to any part of the map instantly.

Strengths

  • Massive health pool and armor — takes extremely long to kill
  • Yamato Cannon one-shots most units and structures
  • Tactical Jump allows instant retreat or surprise attacks

Weaknesses

  • Extremely expensive and slow to build
  • Countered efficiently by Corruptors with upgrades
  • Not viable until very late game

Good Against

Thors (through attrition)RoachesStalkersStructures

Vulnerable Against

CorruptorsVoid Rays (prismatic)Vikings (massed)

Usage Tip

Tactical Jump to a vulnerable part of the opponent's base when their army is occupied. Yamato key defensive structures.

Tactical Abilities

Tactical Jump

Teleports the ship to any map location after a brief delay.

Combat Upgrades

Yamato Cannon

Charges and fires a concentrated energy blast that deals 240 damage to a single target.

Production Intelligence

Facility:Starport
Tech Requirements:
Fusion Core
Tech Lab